Game Theory: How do video games affect the developing brains of children and teens?

Posted on June 27, 2014

At age 17, Anthony Rosner of London, England, was a hero in the World of Warcraft online gaming community. He built empires, led raids, and submerged himself in a fantasy world that seemingly fulfilled his every need. Meanwhile, his real life was virtually nonexistent. He neglected his schoolwork, relationships, health, even his hygiene.

"I never saw my real friends. I gained weight, became lazy, and spent nearly all of my time slumped over my computer," says Rosner, who played up to 18 hours a day, every day, for nearly two years.

Rosner nearly threw away a university degree in pursuit of the game. According to a study by the NPD Group, a global market research firm, his gaming obsession isn't unique. Nine out of 10 children play video games. That's 64 million kids - and some of them hit the keyboard or smartphone before they can even string together a sentence. The problem: many researchers believe that excessive gaming before age 21 or 22 can physically rewire the brain.

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Category(s):Child Development

Source material from Neurology Now


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